it grows and changes and expands; our universe does this and so too the multiverse…
A recent thrift store used book score included this old AD&D 1st edition manual and a whole stack of D&D 3rd edition manuals. Dungeons & Dragons 3rd edition is notable for the introduction of the Open Game License which made it possible for third party companies to enhance and expand on the rules established in the core rulebooks.
When I was young, my pentecostal parents didn’t allow me to play D&D, but I did manage to briefly sneak an obscure science fiction variant, Gamma World, past them. Delayed adolescent rebellion may or may not have contributed to my purchase of the set, but the sale of Unearthed Arcana will more than cover the cost of all of the books. I don’t usually buy books to sell, but this one will make someone happy. I am not sure what I am going to do with the rest of them yet. Would it be wrong to teach my daughters to play?
Here is the complete list of books in the set that I found:
- Advanced Dungeons & Dragons: Unearthed Arcana by Gary Gygax. This is an AD&D 1st edition book. All the rest are D&D 3rd edition.
- Dungeons & Dragons: Player’s Handbook (Core Rulebook I)
- Dungeons & Dragons: Dungeon Master’s Handbook (Core Rulebook II)
- Dungeons & Dragons: Monster Manual (Core Rulebook III)
- Dungeons & Dragons: Monster Manual II
- Dungeons & Dragons: Psionics Handbook
- Dungeons & Dragons: Manual of the Planes
- Dungeons & Dragons: Tome and Blood, a Guidebook to Wizards and Sorcerers
- Dungeons & Dragons: Sword and Fist, a Guidebook to Fighters and Monks
- Dungeons & Dragons: Defenders of the Faith, a Guidebook to Clerics and Paladins
- Dungeons & Dragons: Song and Silence, a Guidebook to Bards and Rogues
- Guilds (a third party extension to the D&D third edition open gaming system)
- Swords & Sorcery: Creature Collection (a third party extension)
- Ultimate Prestige Classes, Vol.1 (a third party extension)